Thursday, November 28, 2024

Friday the 13th: The Game - Survival tips for IDIOTS!

Now, with just a month to go, it's probably the best time to rant about this.

 


 

With the imminent end in sight I started to play my favorite game Friday the 13th: The Game daily. And at some point I started to make ragequits in almost every match. Because of this I obviously can't play as host anymore. But why didn't I think of this tactic years ago? When I ragequit I don't have to suffer from the idiocy of the other players.

It seems to me that nearly 100% of the time I ragequit because of the stupidity of the other counselors. I rarely ragequit because of Jason. Most of the time the other counselors are a bigger threat to themselves than Jason.

Most of the time the counselors do their absolute best to make sure that no one can survive. That no one can escape.

 


 

And I'm not talking about the cheaters, exploiters or other assholes, like those who like to run over other counselors with the car for "fun". 

I'M TALKING ABOUT IDIOTS. 

Those who keep the phone fuse hostage. If finding the phone house is not your number one priority, always DROP THE FUSE. If the cops aren't called, most likely all the counselors will die. Including you! Don't be that idiot who dooms us all do death. Don't be a dick. Don't be like Chad!

 



Those who bring Jason to objectives. This has happened a million times: I'm the only one in the match doing anything, and wherever I go trying to do objectives some counselor comes there, followed by Jason. They are sabotaging themselves by sabotaging the only person who is working for their survival.

When a car is on the move, but Jason stops it. It would be a perfect time to try to do something else. IT'S ALWAYS MOST DIFFICULT FOR JASON IF MULTIPLE THINGS ARE HAPPENING AT ONCE. But no, Buggzy takes the other car's keys, and runs to the running car, fighting for it with the rest of the idiots. That's of course where also the fuse is, in the pocket of one of the idiots. So even if I find the missing part for the other car a bit later, it's useless. Can't get the keys, can't get the fuse. And those idiots fighting for the car are most likely to die, one by one. It's the absolute BEST if ALL the counselors are fighting for the two-seater. You all are NOT going to fit in, so why not try to do something else while there's a chance? But no, idiots will be idiots.

 


 

And how many times have one or even two cars been fully repaired at the start of the match, but then no one never starts them. Where are the keys? Maybe they both are in the pocket of an idiot, probably along with the fuse. Maybe he likes to scratch his ass with them. I mean, what else could they be used for?

Yet another example of idiots, just from today: I rushed to find gas for the boat, but Vanessa got there first. At first, Vanessa headed towards the cabin where the propeller might be. Well, it turned out that someone had already found it. Next, this idiotic duo headed off with their two boat parts to the wrong direction, away from the boat. Well, the idiots got to keep their loot and their match when I ragequit. Why should I have to suffer from the idiocy of other players?!

And what is the most fun of them all? When all the needed items (fuse, keys, car part) have been brought to the same place. And this is of course the place where ALL the counselors are, and therefore also Jason is. Making it highly risky, if impossible trying to sneak in for parts. And probably some idiot gets the keys and fuse before someone who would actually do something with them.

So, these days, when idiots happen, I just ragequit. They don't deserve my effort trying to save them.

Yes, I hate people. And playing multiplayer games has made me hate people even more. Therefore it doesn't make any sense why I love Friday the 13th: The Game so much. It has brought me frustration, stress, anger and hatred for mankind.

Soon it's time to say goodbye. Try to enjoy your last month at the lake. I'm there every day, ragequitting.

 



Wednesday, November 27, 2024

Friday the 13th: The game | Short story | Kenny who wasted his stamina

This short story was inspired by true events in Friday the 13th: The Game.

 

Kenny who wasted his stamina

 



It was a late September evening when Kenny Riedell found himself back at the Crystal Lake camp, surrounded by an eerie silence. The air felt cold and damp, as if the forest itself was breathing down his neck. This was his third time at the camp, and even though he knew the dangers, something inside him drew him back time and time again.

He took a deep breath. The tension condensed in his chest. Kenny wasn't the bravest guy, but his determination to survive was strong. Then, suddenly, there was a crackling sound on the radio.

"Jason is here. He's killing us one by one. Be careful."

Cold shivers ran down Kenny's spine, and he felt adrenaline shoot through his veins like a knife edge. He knew what lay ahead. Jason Voorhees, the masked killer, would spare no one. This was no joke.

Kenny felt his heart begin to pound, and he quickly glanced around. He was alone. The other campers had dispersed, and the only sounds in the distance were the hum of the wind and the occasional rabble of a hare in the undergrowth. He took a step forward, then another, walking silently in the darkness. He had learned from his mistakes – this time he wasn't going to run around aimlessly and waste his energy.

 




Or had he learned? He heard footsteps behind him, heavy and leisurely, all too familiar to those who had ever run from Jason. Kenny glanced over his shoulder and caught a glimpse of a motionless figure standing only a few feet away. Jason.

Kenny didn't have time to think. Instinctively, he broke into a run, his legs leaping faster than he had thought they could. Every step felt like hitting the ground like a hammer blow, but panic drove him forward. However, he knew deep down that he couldn't keep running forever. And just as his legs were starting to feel heavy, he tripped. Kenny fell, crumpled to the ground, and felt pain shoot through his back.

"Keep calm!" he mumbled breathlessly to himself, trying to keep the panic from rising in his throat. He stood up and glanced around. Jason was out of sight, but his heart was still beating like a warning bell. He knew the murderer was not far away.

 




He decided to run towards the old barn, where he remembered one of the campers had gone to look for weapons. Kenny took off running again, hoping to find help or at least a place to hide.

But then it happened. His legs slowed, his breathing became heavier. He had run out of stamina.

"No, not now!" Kenny thought in horror, but his body wouldn't obey. He had run too long, too fast. The legs felt like lead and the lungs burned. He tried to blink over his shoulder but couldn't see anyone – it didn't make him any safer.

As he lumbered forward slowly as if in a dream, there was a rustling of leaves behind him. Jason approached. Kenny knew that. Every nerve fiber in his body told him he was coming. He tried to force himself to run once more, but his legs would no longer obey.

 




Cold steel touched his shoulder and Kenny turned slowly. There he stood—Jason, mask glistening in the night, bloody machete in hand. He raised his weapon and Kenny felt time stop.

"I could have escaped", Kenny thought. "If I hadn't wasted my stamina…"

But it was too late.




Thursday, November 7, 2024

Upcoming multiplayer game: Night of the Slayers

An upcoming asymmetrical horror game from Vice Mask:

 


 

Night of the Slayers is a 5v2 first-person survival co-op horror game in which hunters can collaborate as effectively as the survivors. Escape with your friends without becoming prey, or scour the town with your pickup and hunt the survivors.




A demo is coming later this year.

 


You can wishlist Night of the Slayers on Steam.

 



Unfortunately they lost me at "first-person", and also I don't like 5v2. I need more survivors and less killers.


 

Here's the official trailer: